VU 17.2
Please see below our latest update to Next Island. As always, should you come across any bugs/issues as a result of this update, please make a report in the Bug Report category of the forum. Be sure to include as much information and relevant screenshots as possible.
We hope you enjoy this update and I look forward to seeing you in-game
New Content
- Placed a storage terminal in Orpheus Cave
- Placed turrets around estate areas to prevent mob training
- Some player owned estates have been built out to their specifications, while others are a work in progress
- Craftable combat boat âReckoningâ
- Craftable combat boat weapon, âLiberatorâ
- Craftable, texturable, colorable clothing for both M and F avatars
- 5 new craftable textures can be found on the planet
- Player requested Next Island Mankini and Bikini
- Lootable PVP zone with pyrite created in north west region of Ancient Greece
- A new race quest located south of Paradise Landing
- A new daily crafting quest located at Tanzanite View
- A new daily hunting quest located south of Oasis Outlook
- A new treasure hunt style quest located at Tanzanite View
Known Issues
- Particle effects sometimes produce large squares or other graphical defects
- Reckoning blueprint displays as a red cross
- Mankini (C) and Bikini (C) are not Limited
- Mankini not having a Blueprint book
- Textures on the new customizable clothing can be faded despite it being 100%. This can be
- corrected by applying 1 paint can of any color to the section and putting it to
- full failure. This will make the texture show up properly without the color of the paint can
- disrupting it.
Fixed Issues
- Fixed an issue with onyx drop rate
- Fixed an issue with quartz drop rate
- Fixed an issue with thyroid oil drop rate
- Adjusted ESI drop rate
- Fixed an issue with various spawns of mobs were in the wrong areas
- Adjusted daudaormur fang drop rate
- Rebalanced loot lists for all of Ancient Greece mobs
- Fixed an issue with LARA backpack not displaying properly
- Rebalanced crafting portion of Mission Chain for the Gorgonâs Shade
- Adjusted Gorgonâs Shade spawn parameters so that players only need to turn in the
- quest items once in order to spawn the Gorgonâs Shade wave event whenever they want. Players will still need 20k sweat for each spawn
- Adjusted Gorgon Wave event, reducing sweat requirement for spawn from 50k to 10k
- Adjusted location of the box in âDeliver us from the Dark Queenâ quest, so that players can find it easier
- Adjusted all ores and enmatters so that quest specific mining is now easier
- Added more areas where Next Island ores and enmatters can be found
- Adjusted drop rate of drake scales of all types
- Adjusted drop rate of cyclops wrist guard
- Adjusted drop rate of minotaur horn
- Fixed issue where some NI armor could not have armor plates attached
- Adjusted Daudaormur âhitboxâ areas to make for easier targeting
- Fixed issue with light sources in some buildings
- Adjusted teleports around Ancient Greece to create efficiency for getting in and out of AG
- Fixed an issue where female set of Apocalypse armor was invisible
- Fixed an issue where normal Gorgon parts were giving rare swirlies
- Fixed an issue with a graphical hole above the cave leading to the Gorgon Wave area
- Fixed issues with various texts and dialogues
- Fixed an issue where Gorgonâs Shade quest was not tracking correct values
- Adjusted various spawn densities and respawn rates per player request
- Fixed an issue involving lag around some drake spawns where there was rainfall
- Adjusted size of Gorgon and Gorgonâs Shade
- Adjusted spawn of Screechers at Crystal Peak.